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SHADOW GROVE
CREDITS & LICENCES
SHADOW GROVE is built with the work of many people. Thank you all.
3D models
- 3D model by CoFate — CC-BY-4.0 · source
- Anime Deadtree by JABAMI Production — SKETCHFAB Standard · source
- Desert Stone Ground by OrbArts — CC-BY-4.0 · source
- Fireball vfx by Animegod — CC-BY-4.0 · source
- Grass by MauroGonzalezA — CC-BY-4.0 · source
- Jabami Anime Bush v1 by JABAMI Production — SKETCHFAB Standard · source
- Jabami Anime Tree v2 by JABAMI Production — SKETCHFAB Standard · source
- Jungle Tree by gelmi.com.br — CC-BY-4.0 · source
- Lightning flash propagation by Advanced Visualization Lab - Indiana University — CC-BY-4.0 · source
- Log #3 by vincurek.f — CC-BY-4.0 · source
- Mud Wall by Oliver-Yeung — CC-BY-4.0 · source
- Rock by Siesta — CC-BY-4.0 · source
- Simple Grass Ground (Free Low Model) by Shun Koizumi — CC-BY-4.0 · source
- Stylized Log by eugeen — CC-BY-4.0 · source
- Stylized Rocks by laplahce — CC-BY-NC-4.0 · source
Models were resized, recoloured, re-lit, split or otherwise adapted for the game.
Characters and animation
- Character rigs and animations from Mixamo (Adobe).
- Some character meshes were generated with Meshy.
- Motion capture from the CMU Graphics Lab Motion Capture Database. The data used in this project was obtained from mocap.cs.cmu.edu. The database was created with funding from NSF EIA-0196217.
Effects, textures and skies
- Fire and smoke simulations: Unity Labs, Free VFX Image Sequences & Flipbooks (Thomas Iche) — CC0.
- Textures, alphas and painted skies: freestylized.com.
Sound
- Sound effects by Kenney — CC0.
- Additional recorded sound effects.
Code and fonts
- three.js — MIT licence.
- Rapier physics (Dimforge) — Apache License 2.0.
- PeerJS — MIT licence.
- Stylized grass and water adapted from cortiz2894/stylized-components (Christian Ortiz) — MIT licence.
- Spring damper maths adapted from orangeduck/Motion-Matching (Daniel Holden) — MIT licence.
- Fonts: Shippori Mincho (The Shippori Mincho Project Authors) and Barlow Condensed (The Barlow Project Authors) — SIL Open Font License 1.1.
Privacy
This private playtest stores, per access key: the name it was given to, its validity, and for each browser that signs in with it a random sign-in token (only its fingerprint), the browser type, the country and a scrambled fingerprint of the network address. They are used only to protect access to the game and are deleted when the playtest ends. One cookie keeps you signed in; there is no tracking or advertising.
Full licence texts: notices.txt